Two repos at once — an agent engine and a Game Boy Advance game studio built on it. The product is the only honest test of the engine.
read →A system prompt shouldn’t be hand-written and frozen. It should grow from the traces of what the agent actually did.
read →The interesting multi-agent question isn’t how agents talk — it’s the cheapest role for each step, and how you stop the bill from leaking.
read →I built a self-improving memory system for weeks on vibes, then built the ruler. The first measurement showed two shipped things doing nothing.
read →The fastest way I found to improve an AI agent wasn’t tweaking the agent — it was building something real that needed it.
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